{
  "$schema": "ground_unit_base_types",
  "version": 1,
  "ground_unit_base_types": [
    {
      "id": 0,
      "name": "Infantry",
      "hit_points": 1,
      "max_self_fort": 3.0,
      "max_fort": 6.0,
      "size": 0,
      "to_hit_mod": 0.6,
      "component_slots": 1
    },
    {
      "id": 1,
      "name": "Light Vehicle",
      "hit_points": 3,
      "max_self_fort": 2.0,
      "max_fort": 3.0,
      "size": 12,
      "to_hit_mod": 0.4,
      "component_slots": 1
    },
    {
      "id": 2,
      "name": "Medium Vehicle",
      "hit_points": 4,
      "max_self_fort": 2.0,
      "max_fort": 3.0,
      "size": 18,
      "to_hit_mod": 0.6,
      "component_slots": 2
    },
    {
      "id": 3,
      "name": "Heavy Vehicle",
      "hit_points": 6,
      "max_self_fort": 2.0,
      "max_fort": 3.0,
      "size": 36,
      "to_hit_mod": 0.8,
      "component_slots": 2
    },
    {
      "id": 4,
      "name": "Super-Heavy Vehicle",
      "hit_points": 12,
      "max_self_fort": 1.5,
      "max_fort": 2.0,
      "size": 108,
      "to_hit_mod": 0.9,
      "component_slots": 3
    },
    {
      "id": 5,
      "name": "Ultra-Heavy Vehicle",
      "hit_points": 24,
      "max_self_fort": 1.25,
      "max_fort": 1.5,
      "size": 216,
      "to_hit_mod": 0.95,
      "component_slots": 4
    },
    {
      "id": 6,
      "name": "Static",
      "hit_points": 3,
      "max_self_fort": 3.0,
      "max_fort": 6.0,
      "size": 12,
      "to_hit_mod": 1.0,
      "component_slots": 1
    }
  ]
}