Thanks for your interest in Protostar! This project is still under active, early development, and the current release is not yet considered fully playable. You're welcome to try it, explore, and follow along — just go in with the right expectations. Here's a sample of what to expect:
- Bugs and rough edges
- Incomplete or missing features
- Visual and technical placeholders
- NPRs should be considered placeholders
- Inconsistencies compared to Aurora
- Incorrect or unbalanced formulas
- Save games are frequently lost to frequent updates and game-breaking changes
- The game is not yet playable from start to finish
If that sounds like something you're curious to watch unfold, you're in the right place. If you'd rather wait for a more complete experience, the roadmap tracks where things stand and what's coming next.
Protostar's performance depends on single-thread CPU speed (the simulation), not your GPU or core count. A faster single-thread CPU and enough RAM matter most.
| CPU | Modern 4-core x86-64 (Intel Core i5 8th-gen / AMD Ryzen 3 3300 class or better) |
|---|---|
| RAM | 8 GB |
| GPU | Any functional display — the game host does not use the GPU |
| Storage | ~1 GB |
| Host OS | Windows 10/11 or a recent Linux distribution |
| Runtime | .NET 10 (ships self-contained) |
| Client | A modern evergreen browser (Chrome, Firefox, Edge, or Safari) |
| CPU | Modern 6-core x86-64 (Intel Core i5 12th-gen / AMD Ryzen 5 5600 class or better) |
|---|---|
| RAM | 16 GB |
| GPU | Any functional display — the game host does not use the GPU |
| Storage | ~1 GB; SSD recommended |
| Host OS | Windows 11 or a recent Linux distribution |
| Runtime | .NET 10 |
| Client | A modern evergreen browser (Chrome, Firefox, Edge, or Safari), kept up to date |
Preliminary estimates. Protostar is in active development — these requirements will be adjusted as the simulation and optimization evolve.
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No installer and nothing to install — the package is self-contained (the runtime ships inside). Extract it, start the game host, and open the address it serves in your browser.
- Extract the
.zipyou downloaded above (right-click → Extract All), anywhere you like. - Open the extracted folder and double-click
protostar.bat. If Windows Firewall asks, allow access on private networks. - A console window opens — that's the game host. Leave it open.
- Open
http://localhost:4444in Chrome, Edge, or Firefox. The browser is the game's client — nothing else to install.
- Extract:
tar xzf protostar4x-0.1.0-alpha-linux-x64.tar.gz - Run the game host:
cd protostar4x-0.1.0-alpha-linux-x64 && ./protostar - Leave the terminal open — it's the game host.
- Open
http://localhost:4444in a recent Firefox or Chrome.
Verify your download (optional)
Save checksums-sha256.txt into the folder with the archive, then:
sha256sum -c --ignore-missing checksums-sha256.txt
- Saves live in the
Saves/folder next to the launcher — back it up before upgrading to a newer release. - The game is only reachable while the host console/terminal is running.
- To play from another device on the same network, open
http://<this-computer's-ip>:4444in that device's browser. - Hit a bug? Please report it on the issue tracker.